Counting Methods
The Key to Winning
Thorp modified the count to a simple point-count method after it had been initiated by others, and it is widely used today in different forms. Our point count is a rather simple one, using a plus and minus system, but it is very effective and differs from advanced counts by only minor degrees.
For purposes of this counting method, we'll be concerned with two groups of cards; the l0s (including all 10-value cards) and the smaller cards, the 3, 4, 5, and 6s. The 10-value cards are the most valuable for the player when they remain in the deck. On the other hand, the 3-6 cards are the most damaging. Since there are 16 10-value cards and 16 cards from 3-6, there is an even balance between the two groups, making for a simple point count.
Even though the aces are valuable assets to a player, they're not included in this count, but should be kept track of separately, since there are only four in any single deck.
This counting method can be used for one or multiple decks, but the player is advised to begin with a single or double deck at the outset. Until you become very familiar with this count and master it, you shouldn't attempt to use it on four- and six deck games.
The reason why a single-deck game is preferred is simple. It's a matter of fatigue. With a single deck the count rarely gets to +6 or -6, and by then the deck will probably be depleted and reshuffled by the dealer. Two decks last longer, but there is still constant shuffling, to break the count. With four and six decks the deals go on and on, and there is relentless pressure to remember the exact count.
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